6/4/2023 0 Comments Sas zombie assault 4 masteries![]() Like normal experience points, Mastery experience received is greatly reduced if you fail to complete the mission. Note that all the xp gained from one game will be distributed to the same category. To upgrade to the next level, each category requires you to do different things to gain experience to level up. Each of the above has 5 levels of masteries. Masteries are passive upgrades to all your grenades, turrets, High Damage (HD) ammo, armor parts and weapon types. The xp earned will be randomly distributed to different armor parts. As of the 8th October update, Masteries have been introduced to SAS: Zombie Assault 4. SAS 4 Update 2.0 is rolling out now - Update Notes SAS 4 Update 1.11 is out now SteamDB has been running ad-free since 2012. ![]() Note that, no matter how much damage is dealt with HD ammo, xp will not be granted if the fatal blow is not delivered by HD ammo.įor armor parts, you will automatically gain xp as long as you wear armor when playing. BonusBuffs Type 1)+Weapon Mastery+Buffs Type 2+Weapon Bonus The final. This is most noticeable with the Cryogenics Turret.įor HD ammo, using HD ammo to kill zombies will give you xp. Armors of SAS4 Trending pages Mastodon Chest Spaceskin Graphene Series Armor. If you have a heavy with lvl 5 pistol, it only applies to the heavy, ect. Killing zombies with the turret is not necessary, as long as the turret does some kind of damage. You can check it: 2nd lvl Assault rifles mastery (+10 to clip size) increase only assault rifles clip size. As mentioned, simply deploying the turrets will already give you xp. Simply tossing the grenades will give you xp.įor turrets, deploying the turrets and killing zombies will give you xp. Hola gente, como ya les haba comentado en otro vdeo, hoy les traigo 2 pedazos de build demasiado rotas para mi gusta y es mas dira que la segunda build es. Note that, similar to turrets, you do not have to get kills to actually level up. A team w/h Assaults is pretty fucked tho. Also mainly judging by damage is a bit unfair, Heavy is meant to be a tank not a cannon, and Medic can keep the Assaults in the team alive during a hard boss battle. Note that the xp given is based on the amount of zombies killed, not the quality, meaning killing 2 Worms should give you more xp than killing a Savage Necrosis with the same weapon.įor grenades, using the grenades and killing zombies (again, quantity > quality) will give you xp. Medic is good for LMS, you have heal that doesnt require a biogun and you can just put all your skillpoints in movement, armor and healing. ![]() ![]() To upgrade to the next level, each category requires you to do different things to gain experience to level up.įor weapons, use a particular weapon type to kill zombies will give you xp. I ended up resetting my skill points to adjust them to the masteries and fo. "Masteries are passive upgrades to all your grenades, turrets, High Damage (HD) ammo, armor parts and weapon types. The build wasn't exactly planned like this at the beginning. According to '', leveling up masteries is dependent upon your many in game actions. ![]()
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